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How about adding Nations to KAM
PostPosted: 01 Dec 2013, 10:50
by MpranavM
heading says it all
even though i explain about sometime ago i saw New nation the barbarians topic and i think it can be implemented bcoz it will allow player to choose from faction or different styles of buildings what u think?
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 11:43
by Krom
Great idea, now we just need some art assets, probably 10`000 sprites

Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:14
by MpranavM
well nobody in Remake team be able to make sprites?
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:27
by Krom
Short answer is sadly NO.
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:31
by MpranavM
i am very sad atleast can u find some one who can do it
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:36
by pawel95
Maybe you could try that
The Remake team doesn´t get money like you may know, for programming the Remake.
You could also try to make some sprites. Maybe you are a little Picasso and you just don´t know yet

Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:47
by MpranavM
well if u can teach me i will do it
atleast use the barbarian nation which of some sprites are already available
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:51
by pawel95
I have no time for sth like these weeks
There are way more artists that you could ask, to teach you

Just look at the "Fan Fiction" Topic and you will find many custom objects/Houses/Citizens made my players from the community

Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:54
by MpranavM
again read post 7 i have edited
Re: How about adding Nations to KAM
PostPosted: 01 Dec 2013, 12:58
by pawel95
well if u can teach me i will do it
atleast use the barbarian nation which of some sprites are already available
Discuss that here after you read the whole topic

:
viewtopic.php?f=24&t=1125
Re: How about adding Nations to KAM
PostPosted: 04 Dec 2013, 01:20
by eric theodore c.
I would find that a terrible idea for 2 reasons:
Why always referring to the construct of nations just to add some difference between (digital) people(?). Sometimes I am kind of disappointed by some members of the comunity for their ignorant nationalistic behavior bashing people just for being polish or chinese or whatever. What is the point of adding this "feature" to the game? Ensure that people get the "idea" that "people from different nations are different in their abilitys to fight or produce goods"? That would simply ignore that the way people of different regions produce or fight or look or talk does not result from different nations but different preconditions in geographie and society so the idea of nations having different way to produce goods or fight in different styles is just completly brain dead or so (excuse my language).
There are other ways to add some more flavor to the game than adding the stupid idea of nations, which leads me to my next argument:
If you want to add diffent flavors of production lines and warriors (what i guess was the motivation behind this) then you have to be absolutly sure that you balance everything well. In many cases diffent factions in different games mean that it ends up in one faction is better for this map and one for that and this one faction completly overpowered and this one is not even played by pro-players because it is to weak.
So please: Be sure to make a good balance to the whole system when adding different factions and flavors or everything will by screwed for ambitioned players that enjoy well balanced partys as we can see them in the current state of the game.
cheers,
eric
Re: How about adding Nations to KAM
PostPosted: 04 Dec 2013, 04:58
by MpranavM
Different Nations don't mean different fighting style or different production its just to change the houses into something different
Re: How about adding Nations to KAM
PostPosted: 04 Dec 2013, 05:06
by Ben
Meh. I suppose it'd be okay, but really not worth the effort imo. Maybe if someone has a ton of time to kill because this'll take a ton of work. Just look at our snowy buildings: they're taking a very slow pace. Dreamkiller was also working on some art, but you can also see his progress is slow. Heck, even my judging of missions is taking forever, and that isn't a lot of work. Long story short: People are doing this out of their own goodwill and free time. They won't work on it if they don't feel like it. How Krom and Lewin have made it so far into the Remake is truly an example that there are some reliable and extraordinary people out there
