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I found a bug!

PostPosted: 15 Dec 2008, 14:40
by Sir Peter
I found a bug in KaM, so far it can only happen in single player mission, I never tried it in campaign.
So, since I have a scout, I can explore the territory where my enemy are. When their laborers are about to construct some house and connecting road to it, I do next. I kill the laborer that is waiting for Serf to bring him stone. On place where Laborer was killed, only dirt that he previously dig is left. After that, no other laborer will continue his work and so that house wont have a connection and serfs will not bring resources needed for constructing that house...

Stupid AI...

Re: I found a bug!

PostPosted: 15 Dec 2008, 15:25
by Merchator
Yeah, such things are quite annoying and so far we are not able to fix this bug.
One time I played a singeplayer mission the AI stopped building because there was a tree stump at the place where they wanted to build a weapons workshop. So he hadn't got any soldiers, except the ones he has already after mission-start.
Stupid AI...
I am sure every KaM player already said this (or at least thought it). I am sure the source code + some encouraged coder could fix this problem.

PostPosted: 15 Dec 2008, 16:08
by Litude
Actually, if you patch your game I don't think this happens anymore. But there are more troublesome bugs :D.

PostPosted: 16 Dec 2008, 13:45
by Thunderwolf
I had another something like that bug to once. I had killed all laborers in 9TSK (the one with autobuild), and the serfs simply kept throwing away their stone supply at the site.

PostPosted: 16 Dec 2008, 15:43
by Sir Peter
I had another something like that bug to once. I had killed all laborers in 9TSK (the one with autobuild), and the serfs simply kept throwing away their stone supply at the site.
Hahahahaha!! xD Now that's silly! Hey, did you know? In English DEMO version, when serfs put 5 bread loafs into Inn, it looks like there are 4, and when there are 4 bread loafs inside Inn, it looks like there are 5! Haha

(I think it's English...?)