Post 27 Feb 2009, 02:56 by Marcus Antonius
Well, I think siege weapons should fit in any kind of medieval warfare game. In fact, I believe siege warfare should be enhanced in the next instalment of the game, making'em essential in taking heavily fortified feuds and walled cities.
The manufacturing process of a siege weapon should, perhaps, be more complex. Like, having the vehicle workshops produce wheels and other parts prior assembling the final product.
Adding a Recruit or two to man the vehicle seems very nice (or maybe a specialized unit for it).
But then again, it wouldn't feel like good ol' Knights and Merchants...