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SAS

PostPosted: 08 Sep 2011, 23:08
by Single player - S&S
I'm making my own version of a single player map Sand and Snow.

All i want to do is:
Without adding units to the map, make an area for when the AI recruits units, for him to send the required unit to this place. And when theirs enough soldiers too attack that enemy base.

Thanks for reading!
-KnightsaMerchants

PostPosted: 09 Sep 2011, 06:11
by Lewin
For that you'll just need to edit the mission file (smission3.dat) using a mission editor such as my own.

Add AI defence positions to the place you want the AI to gather his troops, (they need to be "backline" positions if they are to attack) then add an AI attack that occurs when he has a certain number of troops.

Good luck, let me know if you need help.
Lewin.

PostPosted: 09 Sep 2011, 20:06
by KnightsaMerchants
Thanks, do i do this in this in the "map" or "script" section of your mission editor?

PostPosted: 09 Sep 2011, 20:10
by KnightsaMerchants
I go to the player i want to do this with, and click on "units" then "troops" but when i click add, it doesn't say "set AI defensive position" It just shows where to put them, what type of troop, and of course there condition.

Edit::
Nvm, I found all the solutions under "AI". I will contact you if i need any help, thanks!