Re: Official KaM Remake Ideas topic

@Krisdw: This is controlled by overall pathfinding mechanics. When unit walks out he builds his path in advance, even to the farthest place on the map. If unit encounters an obstacle, he tries to build a path around it. But how do we let unit to look for better paths? Straightforward approach would be too wasteful (trying to re-build a new path every N tiles).
Former Site Admin
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Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
A little request: could we please be able to set Storehouse's delivery settings before it is completed?
Or could it at least start by default with delivery disabled?
I don't think that giving it the settings of another Storehouse solves the problem: if I'm building a new Storehouse, it isn't because the other ones are full: it is because I want it to do something different.
Also, could we please get that when we right click a ware in the Storehouse or in the Barracks it flags it as "to be removed from the store", and then it behaves like the Market?
(That is, wares flagged this way are brought to any other building, for example another Storehouse, that will accept them, and the flag is ignored instead if no other building would accept them?)
This would make it possible to move an already existing Storehouse without having to either lose or use its contents...
Also, I've got an idea: a message for Farmer, something like "Your Farmer can't find/reach any fields, that he can work on". Sometimes in a hurry, a player can forget about making fields for Farm and then Farmer just looks around and does nothing, which is a waste of time. Having a message like that would be really useful. It can be added for Vine Farms as well.
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
How about blocking zoom out on mp with open gl lower than 3
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
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