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Official KaM Remake Bugs topic

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Shadaoe

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Post 16 Aug 2012, 09:52

Re: Official KaM Remake Bugs topic

The credit page crash is the best bug ever :p
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Nayot

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Post 16 Aug 2012, 15:36

Re: Official KaM Remake Bugs topic

In Czech version is little bug with transfer.

There is ''Vyrobeno budov'' (amount of made buildings)
There should be ''Postaveno budov'' (amount of built buildings)

Image
Image
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Jeronimo

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Post 17 Aug 2012, 01:40

Re: Official KaM Remake Bugs topic

Interesting... I can't believe that Reliko still plays this game.
I'll saludate him if I find him at lobby next time.
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Lewin

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Post 17 Aug 2012, 02:47

Re: Official KaM Remake Bugs topic

In Czech version is little bug with transfer.

There is ''Vyrobeno budov'' (amount of made buildings)
There should be ''Postaveno budov'' (amount of built buildings)

Image
Thank you, I corrected it :)
Singleplayer used Postaveno but for some reason multiplayer used Vyrobeno. Maybe our translator didn't understand the context in which they were used.
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Nayot

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Post 17 Aug 2012, 05:12

Re: Official KaM Remake Bugs topic

Nevermind it's mini bug :wink: . Thanks for fix :D .
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Remake 2012

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Post 17 Aug 2012, 13:46

Re: Official KaM Remake Bugs topic

Beta bugs:
No flags !!
Image
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Lewin

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Post 17 Aug 2012, 13:55

Re: Official KaM Remake Bugs topic

Beta bugs:
No flags !!
You probably dragged the slider on the F11 panel "House building step" all the way to the right. You should put it on the leftmost value to see houses rendered normally with flags. I guess we should disable that debugging feature to prevent confusion, although the debugging panel isn't really meant for general use...
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Krom

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Post 17 Aug 2012, 13:59

Re: Official KaM Remake Bugs topic

Interestingly the screen has tiles triangulated differently than usual - note that upper-right edge of FOW is blocky, where's usually lower-right is. That also affects terrain lighting and shading. I think we should enforce canonical triangulation direction. I'll add that to todo list.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Remake 2012

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Post 17 Aug 2012, 13:59

Re: Official KaM Remake Bugs topic

You probably dragged the slider on the F11 panel "House building step" all the way to the right. You should put it on the leftmost value to see houses rendered normally with flags. I guess we should disable that debugging feature to prevent confusion, although the debugging panel isn't really meant for general use...
Works thx...
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Krom

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Post 18 Aug 2012, 08:42

Re: Official KaM Remake Bugs topic

Fixed some UI arrows on buttons for next RC version:
Image
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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T*AnTi-V!RuZz

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Post 18 Aug 2012, 15:16

Re: Official KaM Remake Bugs topic

Small bug, but I thought this was a little weird:

Image

When a woodcutter is planting a tree, it says "Task: mining resources".
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Lewin

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Post 19 Aug 2012, 03:11

Re: Official KaM Remake Bugs topic

Small bug, but I thought this was a little weird:
When a woodcutter is planting a tree, it says "Task: mining resources".
I made a topic for this here:
viewtopic.php?f=26&t=1086
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Da Revolution

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Post 19 Aug 2012, 20:09

Re: Official KaM Remake Bugs topic

I found a bug in the statistic screen (at the beta):

Image

It says soldiers defeated instead of "soldaten verslagen".
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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Lewin

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Post 19 Aug 2012, 21:01

Re: Official KaM Remake Bugs topic

I found a bug in the statistic screen (at the beta):
It says soldiers defeated instead of "soldaten verslagen".
The translations haven't been updated yet ;) (and that string didn't exist because it was "Units defeated" in r3392)
We'll be sending the text off to translators later in the beta so if we add any text before then it can be translated too. We don't want to send the translators one lot of work per release candidate as that's not so convenient for people.

If you like you can pester T*AnTi-V!RuZz to update the Dutch translation sooner, the Translation Manager is included in the beta :P
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T*AnTi-V!RuZz

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Post 19 Aug 2012, 21:48

Re: Official KaM Remake Bugs topic

If you like you can pester T*AnTi-V!RuZz to update the Dutch translation sooner, the Translation Manager is included in the beta :P
The Dutch translation is as good as finished. It'll be ready for the upcoming RC.

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