Re: Ways to fix marketrush on low pt.
As for 120 pt, it is playable, why not? We just need a big map with plenty of recourses and wide place for battles. Though there are almost no maps for this. I think that's because of lack of fans.
But some game process things can't make 120 pt unplayable. Moreover, all units can be used there! This is more balanced that 60 in this case

And as for short games, we have one many times called problem - market. And this is really stupid thing, that if there were no 0-30 pt tournaments, then this game mode is only for fun. Now it's really for fun for a short time, because all the fun disappears when you see this market rush. After this all your wish to play it disappears forever.
Esthlos' idea is still great, and i don't see any cons either. If so, why we shouldn't implement this?