
You can download KaM Remake demo from my site: http://krom.reveur.de
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
Posts: 3822
Joined: 16 Sep 2007, 22:00
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Website: http://lewin.hodgman.id.au
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Location: Australia
- music player no longer works for me (on included track, Realtek HD), no problem with the other sounds
- menu buttons don't work in replay mode - the only way to quit it is to use F11 menu
- replays last forever
- Briefings: on fullscreen (1366*768) the message jumps over the right edge of the screen, so it's only partially visible, it keeps on screen on 1024*768 in windowed mode
- (know that the mission editor is mostly incomplete, but anyway) Citizens, beside serfs and laborers, can be placed only on roads
- I'd add "Width" and "Height" in the map size selection screen.
And, where are the strings kept? The new one are not in the .libs.
Another little thing I noticed:
when I send my troops from A to B, the begin marching. If I want to send them to another place C while they march, they continue marching to B first and then to C insted of changing their way to C immediately.
Crossbowman
Posts: 233
Joined: 22 Jan 2008, 23:00
Website: http://thunderwolf.freehost10.com/KaMMissionBuilder/index.php
Location: Netherlands
Speech file not found for Scout sound ID 0: C:\Program Files (x86)\KaM Remake\data\Sfx\Speech.eng\CAVALRY\SELECT0.wav
Well, the music player didn't work for me either, but when i turned the music up in options, it worked well.
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Hmm, can't seem to get it to work...I read the readme but it can't find the LIB files and the sound files
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
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