
MegaMap Project
Re: MegaMap Project
How nice to see my nickname in green (not yellow) 


Moorbach's Guard
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Re: MegaMap Project
hehe and funny to see it in purple also;P
Re: MegaMap Project
I have such small part but long way to work on it
. Hurry up guys
.


Re: MegaMap Project
Who makes the part under the name of MA and PI? Matt and Pizza agreed to this project?
Re: MegaMap Project
How about adding a small script to this map? 

Re: MegaMap Project
How about adding a small script to this map?

Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
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Re: MegaMap Project
Who makes the part under the name of MA and PI?
Matt and Pizza agreed to this project?

But i should be happy if they could also join for this.
We will see it what the time will bring us;)
Small Script
For me okay, but i think at first good to finish the mapXD until we can talk about possibilities...for me this Wolo centre seems really good for King of the hill script.
oh and almost forget.. be really small script;P
i think when this map will be finished we have to count with ne buildings and units also;P
Re: MegaMap Project
Aha...
I made tactic map (2v2) on my part
I made tactic map (2v2) on my part

Re: MegaMap Project
Im out.. have no time
Re: MegaMap Project
"small"... *counts the number of lines of the Florescence script* xD

I'm surely not doing another script that big again. But others will, maybe?

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Re: MegaMap Project
"small"... *counts the number of lines of the Florescence script* xD
I'm surely not doing another script that big again. But others will, maybe?


Re: MegaMap Project
During the beta testing of the current release Tef managed to make the game crash by creating a script with over 65,565 characters"small"... *counts the number of lines of the Florescence script* xD
I'm surely not doing another script that big again. But others will, maybe?That bug is now fixed so presumably his script is getting bigger and bigger

Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
Re: MegaMap Project
During the beta testing of the current release Tef managed to make the game crash by creating a script with over 65,565 characters"small"... *counts the number of lines of the Florescence script* xD
I'm surely not doing another script that big again. But others will, maybe?That bug is now fixed so presumably his script is getting bigger and bigger
So do you think MegaScript for this MegaMap?
XD
;P
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