Re: Official KaM Remake Bugs topic
Some of them are probably fixed already in later version...
- when serfs are bringing wood and stone to the building place, in original game they dropped the item as soon as they reached any item next to the entrance. In Remake they need to reach the place directly below the entrance to drop the item. I think keeping the original behavior would be better.
- in TSK mission 7 with the second storehouse I built Iron forge right next to the second storehouse that has lot of iron ore and coal, but serfs still prefer to bring iron ore to this forge from my iron mines far on the right, instead of taking it from the storehouse just 5 steps next to the forge. This should be probably fixed - in my opinion the serf picks the ore that is closer to him, instead the ore, where the total path {Serf start posision -> Ore location -> Forge} is shorter.
- when building a house and first wood is placed on the construction site, in the original game all available builders started at once approaching the building to build, in Remake the builders start to approach the site one by one with about 1 second timespan. Not sure if this is a bug or expected behavior?
- enemy units won't approach your units unless your units is right next to the enemy units. In the original game they went after you if you reached some kind of about 3 tiles wide saferange, so it was not possible to easily sneak behind defenses.