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Bowmen and crossbowmen balance
Average time to kill all members of the target group:
==Militia target==
Bowmen: 22, 21, 22, 27, 25, 24, 18, 22, 21, 25 AVERAGE = 22.7
Crossbowmen: 22, 21, 25, 23, 23, 25, 25, 24, 26, 26 AVERAGE = 24
==Swordfighter target==
Bowmen: 80, 96, 117, 106, 98, 128, 83, 80, 78, 66 AVERAGE = 93.2
Crossbowmen: 62, 75, 73, 109, 106, 87, 106, 76, 86, 62 AVERAGE = 84.2
So at a first glace it looks like the balance change had the desired affect. Crossbowmen are better against heavily armoured targets, bowmen are slightly better (or at least no worse) against weaker targets. However, it does look like the difference is too small given that crossbowmen are much more valuable (like all iron troops) so I think a small boost to crossbowmen (or nerf to archers) would be a good idea. But the results are good enough that I'm happy with it for this release, we can fine tune it for next release.
Of course this is a very limited test which doesn't take a lot of factorings into account, but I think it's still useful.
In the public release (r4179) crossbowmen are far better in every case, but I only measured 3 runs.
The test map is attached.