Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Release candidate
Issues that need testing and verifying:
- Previously file transfers could overload the network connection and cause players to time out when multiple people download a file at the same time. We have implemented a solution to fix this but it has not be widely tested.
- If you load a save in multiplayer, or return to the lobby then start playing again (which is automatically saving/loading), it might cause the final replay of the game to show an error. How often does this happen? Does the error in the replay happen at about the same time that the game was loaded from a save?
- Lobby map description keeps getting smaller with repeatedly starting a map with a readme
- AI sometimes gets into a loop building and destroying a stonemason
- Warrior sounds not working correctly, also many sounds do not obey the SFX level in settings
- Sometimes serfs (or another unit) would be selected instead of the unit you clicked
- Campaign map screen allowed you to select locked missions
Reason: Added list of fixed bugs