Maps with sounds - Feedback needed
Most important thing is to test them during a regular game (so how it sounds during and after PT). Some points, I'd like you to focus on:
1) Is the volume alright? (It may sound different when looking at empty map, without cities and units on it, and when there's battle going on, so keep that in mind).
2) Does sound fit well on a map? (Does it fit into map's theme, simply - do you like it? )
3) Is the sound source placed right? I mean a situtation, where you are revealing the map and for example can see the waterfall, but still not hear it.
4) Is the radius of sound alright? Should it be larger? (In most cases it's not possible for it to be smaller...)
5) How do sounds fit with music on?
Please wrote if you were using headphones or not.
Some other things:
- How do you like wind sound in Coastal Expedition and Across the Desert? Does it with into desert theme?
- How do you like wood creeking on wooden bridge in Border Battlefield? (It still needs some work, it's more an example now).
- Border Battlefield has sound of wolves howling in some places, near starting locations. They are scripted to be played from time to time, so it's the best if they are tested during regular gameplay.
Also, please notice, that some of andreus' maps already have sounds in RC2. The maps are A Way East (co-op), Icewind Valleys and Clarity Falls - Escape (tactical). Please give feedback about them here.
List of maps with sounds in a download file:
A Midwinter's Day
Across the Desert
Border Battlefield
Coastal Expedition
Eruption
http://www.speedyshare.com/FuqR2/Maps-With-Sounds.7z
Another link (thanks Michal): https://www.sendspace.com/file/glw5nd
One last thing, if you are a map maker and want to have sounds on your maps, please write me a PM .