How does "Autoattack" work?
Campaign http://knightsandmerchants.net/forum/vi ... f=5&t=1749
MultiplayerMaps http://knightsandmerchants.net/forum/vi ... f=5&t=2302
AutoComplete http://knightsandmerchants.net/forum/vi ... =32&t=2722
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Auto attack is quite primitive at the moment. The AI will attack the closest building once about 50% of their current backline defence positions are full. This seemed to work well in my tests on multiplayer maps. If you have auto defence enabled then the number of defence positions can change as the AI expands their territory, so auto attack updates the number of soldiers required based on these changes.
King Karolus Servant
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As far as I know, the only way to make the AI do 'random' stuff is with dynamic scripts...
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