
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Hey guys, one question.
You already have an nice idea(from one that was written here down) to change the archer movement back?I´m only asking, because (it already is clear,but I wanna point it out) its really not fair and balanced with the new archer stop thingi.
Is the idea that some guys mentioned, that you can normaly move your archers(like in original kam) but the animation will be continued, so you cannot cheat on houses/armies, doable or not?
Pawel95
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
As we've said many times, archers being unresponsive will be fixed. In fact it already has been fixed, I did it a week or so ago.
So if anyone asks you about this (in team speak or in game or where ever) let them know it's unintended and already fixed.
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Archers will now respond to orders instantly like before. They remember the last time they fired an arrow. Next time they go to fire an arrow, they check if they have waited long enough since the last time. If not, the reloading animation plays for however long they need to wait.
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