Citadel Defense - Dynamic Script
Defend your citadel with specific combination of units, that counters approaching Wave.
For multi/singleplayer. ( Max 4 players )
TEAM 1 - Loc 1,2,3,4,5
TEAM 2 - Loc 6,7
AI PLAYERS - 5,6,7 ( Needed )
Copy downloaded map to /MapsMP and /Maps
To play single: create multiplayer lan game and set the locs manually ( your loc, AI locs and teams )
Features:
- School Picking - train specific unit to get wanted army.
- Grouping/UnGrouping - train lab/serf to group or ungroup your melee units.
- Rescue Pick - train recruit to summon a lot of kinights.
- Army automatically fed.
- Score board shows kills, timer, gold possession, number of enemy and ally units.
- Citadel recover health
- for 100,500,1000,2000 kills youll get const bowmen.
- Skip - train stronemason to skip time between waves.
EASY MODE ON - when your citiadel falls, your Wave will be repeated and your all bowmen will respawn.
How to change difficulty?- open Citadel Defense.script and change: DIFFICULTY = 2; // 0-easy 1-medium 2-hard
Let me know your scores
Tell me what do you think about map and what could i change to make it better
Ill be very gratefull for balance advice.
Screenshots: