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Strangelove's Campaign: The Barbarian King

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Strangelove

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Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 14 Aug 2017, 15:36

Re: Strangelove's Campaign: The Barbarian King

Yeah it's the same for me, I have recently worked on some new maps but usually I couldn't find anyone who play/test these maps. So I have quite abbandoned mapmaking; Dynamic scripts always gets my interest, so maybe I will take a look at your scripts, after I've played the various maps ;)

I think you made a really good work, so it isn't wasted time for me
As long as least someone can get some fun out of it, it was worth uploading imo. (:
You are welcome to check out the scripts if you want to. Maybe you can help me understand them once again. I got no idea how I was able to script those hahaha.

I could try to help you with story, as well as with testing. I enjoyed playing it back then, will surely like to see whole campaign completed :). Don't say it's a waste of time, KaM has it ups and downs with players, but there are still many players enjoying the game and there's still some income of new players, so it's not that bad. I also think you did good work, so keep it up!

There's still chance for another release (with some fixes and some useful features implemented), so another campaign would be perfect :)
I'd really appreciate, if you were able to help me with the story-writing. I ofc do have something in mind, however my native language is not english, so I am having a hard time phrasing it. Even if I was writing it in german, I'd fuck up big time haha.
If there is even the slightest chance of a new release at some point, I'll try to finish and polish it before that. Might even be able to get somebody to draw a proper worldmap for me, even tho it might cost me a few bucks. ;)


BTW, found a little error in one of the scripts. Seems like I added some random bs by accident while the file was open in the background. I will repack and reupload the campaign today.
If you want, you can even fix it by yourself: In "TBK09.script", Line 92, after the code there is a "vb" - just delete it and it works flawless.

Best regards,
Strange~
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Strangelove

User avatar

Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 08 Oct 2017, 12:02

Re: Strangelove's Campaign: The Barbarian King

Updated first post and uploaded the newest version of the Campaign! Please test and give feedback! Thanks! (:


Here the changes:

Version 0.9.2:

- Updated pretty much all Mission-Briefings (still ongoing...)


TBK01: Version 1.1c (31.08.2017)
- Editted some typos in eng.libx-file
- Optimised traslations and changed script accordingly
- Added rudimentary german-translation (libx file only for now)
- Added a new script that makes Waterfalls and Lava more dynamic

TBK02: Version 1.1e (31.08.2017)
- Added german translation (ger.libx)

TBK04: Version 1.0d (08.10.2017)
- Added a new script that makes Waterfalls and Lava more dynamic

TBK06: Version 1.3 (01.09.2017)
- Slightly decreased Ally Knights defence area to avoid weird AI behavior
- All trades are blocked on Startup
- You can now only trade wares in the market of which you have the respective production building built

TBK09: Version 0.9b: (08.10.2017)
- Cover vision of killed unit thats needed to activate player0

TBK10: Version 1.1 (01.09.2017)
- All trades are blocked on Startup
- You can now only trade wares in the market of which you have the respective production building built (Weapon can be unlocked as well now)

TBK12: Version 1.1 (08.10.2017)
- Fixed AI attacks
- Increased recruitment rate of Ally to last longer
- Decreased starting supply of Wood and Wine in Player0 storehouse
- Added alot of Gold to Ally's storehouse
- Changed amount of Fish in the more distant lakes
- Removed recruits from Enemy Barracks (first attacks happen later)

TBK14: (31.08.2017)
- Revamped City of last enemy to make it look more intimidating
- Increased the size of Player0's gold Mountain to increase its gold supply
- Increased fish in big lake
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RIP_Buddler

Peasant

Posts: 1

Joined: 13 Oct 2017, 15:29

KaM Skill Level: Skilled

Post 13 Oct 2017, 15:55

Re: Strangelove's Campaign: The Barbarian King

can upload the map in as a zip data for me it dont works to install mapparts if i klick the link only seen the translates to ger en fr and co
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Strangelove

User avatar

Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 13 Oct 2017, 17:05

Re: Strangelove's Campaign: The Barbarian King

can upload the map in as a zip data for me it dont works to install mapparts if i klick the link only seen the translates to ger en fr and co
I do not know what the problem is, but I uploaded it as zip file as well. Hope it works now.
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Black

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Warrior

Posts: 113

Joined: 20 May 2015, 20:14

KaM Skill Level: Average

Location: Italy

Post 25 Oct 2017, 12:06

Re: Strangelove's Campaign: The Barbarian King

Hi Strangelove, here is a replay of one of your campaign's tactics mission, if you are interested:)

It should be full working
TBK 5.zip
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Strangelove

User avatar

Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 09 Nov 2017, 19:25

Re: Strangelove's Campaign: The Barbarian King

Hi Strangelove, here is a replay of one of your campaign's tactics mission, if you are interested:)

It should be full working
TBK 5.zip
Thanks for your feedback, black! Always appreciated!
Seems like I am not the only one whos units are almost starved to death by the end of the mission haha. Prolly need to give them more a bigger hunger-level at the start of the game. :P

Btw, if you want to play more tactical maps you can also try Map3 and Map13! ;)
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Black

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Warrior

Posts: 113

Joined: 20 May 2015, 20:14

KaM Skill Level: Average

Location: Italy

Post 18 Nov 2017, 11:36

Re: Strangelove's Campaign: The Barbarian King

Mmm no i don't think you need to give units a bigger hunger level, it will be less challenging :D

I have already played TBK3, and i was trying TBK13, but i had a problem.
When i killed all the barbarians, i get the defeat message :| Is this intended? I mean maybe i don't understand correctly the mission task.
autosave01.zip
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Strangelove

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Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 28 Nov 2017, 18:31

Re: Strangelove's Campaign: The Barbarian King

Mmm no i don't think you need to give units a bigger hunger level, it will be less challenging :D

I have already played TBK3, and i was trying TBK13, but i had a problem.
When i killed all the barbarians, i get the defeat message :| Is this intended? I mean maybe i don't understand correctly the mission task.
autosave01.zip
Thanks for bringing that to my attention! It seems like there has been a mistake with the victory conditions. I'll fix it this week and upload the whole campaign again!

Thanks again, Black! :D
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Strangelove

User avatar

Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 26 Dec 2017, 18:12

Re: Strangelove's Campaign: The Barbarian King

Sorry, took me a while. Forgot to upload the newest bugfixed version... Shame on me! :$
  Code:
Version 0.9.2b: TBK13: Version 1.0b: (28.11.2017) - Fixed Winning conditions
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HellFriend

Recruit

Posts: 35

Joined: 20 Jul 2017, 10:32

KaM Skill Level: Average

Post 28 Jan 2018, 00:21

Re: Strangelove's Campaign: The Barbarian King

Guys can you link me this mission ? if it is for KaMRemake. Cause the link on the first topic is some shitty extension add into chrome
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Strangelove

User avatar

Crossbowman

Posts: 230

Joined: 30 Jul 2013, 06:32

KaM Skill Level: Fair

Post 28 Jan 2018, 14:46

Re: Strangelove's Campaign: The Barbarian King

Guys can you link me this mission ? if it is for KaMRemake. Cause the link on the first topic is some shitty extension add into chrome
Since the Campaign is still in Beta it is not included in the Remake yet (Not even in the Beta-Versions). Whats the problem with downloading the Campaign from File Upload?
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HellFriend

Recruit

Posts: 35

Joined: 20 Jul 2017, 10:32

KaM Skill Level: Average

Post 28 Jan 2018, 15:38

Re: Strangelove's Campaign: The Barbarian King

nothing more :) i got it thanks
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smike

Farmer

Posts: 21

Joined: 29 Aug 2019, 13:41

KaM Skill Level: Skilled

Post 12 Dec 2020, 16:18

Re: Strangelove's Campaign: The Barbarian King

I got a fatal error when i tried to start the first mission.
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cmowla

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Knight

Posts: 446

Joined: 04 Aug 2013, 19:59

KaM Skill Level: Expert

Location: United States

Post 12 Dec 2020, 20:43

Re: Strangelove's Campaign: The Barbarian King

I got a fatal error when i tried to start the first mission.
Are you trying to run this in r6720? If so, try running it in Rey's latest Beta version.
Invasion won: with 0 losses and without save reloads|TSK 20 in 4.47 minutes|Border of Life Co-op Won in 1h33m55s|The Official KaM Speedrun Page
What makes me an Expert isn't my skill in of itself but my desire to win big.
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smike

Farmer

Posts: 21

Joined: 29 Aug 2019, 13:41

KaM Skill Level: Skilled

Post 29 Dec 2020, 21:19

Re: Strangelove's Campaign: The Barbarian King

I got a fatal error when i tried to start the first mission.
Are you trying to run this in r6720? If so, try running it in Rey's latest Beta version.
No, in 8638 all other maps and campaigns work perfect with this version, i also got the 6720 version.
So it could be the version you say? I will try the 95something version, see if this works, thx!

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