Hi Harold,
The Program Files thing is fixed. (hard coded) You only have to do it once and clicking browse is not such a big deal....
I know about the program icon, that was in all version. I have no idea why it happens.
About the map: The map loading in this version is NOT perfect. The grass is not loaded randomly. (this is Pascal, that sort of thing rarely happens) The grass is the default tile value in the map data object. So if you don't load a map it is requested to repaint the images it will load defaults. (0 for everything) I will have a look into this at some point, like when the map is actually used for something useful.
Yes, it reloads every time you change tab, and it won't update if you open a mission when you are on the map tab. As I said, the map is NOT working properly.
For simplicity I just stitch 40X40 pixel tiles together, I don't stretch it as one like it should be done. This would take more effort and who cares? It looks fine as it is.
You cannot scroll all the way to the bottom of some maps
Are you sure about that? Is it a specific size or what? I know nothing of this problem.
Anyway, you haven't found any problems with the tree view so that's good.
Yes, road, buildings, AI defence positions all displaying on the map will be next. Could you please email me all the building/unit offsets? (I heard that you have worked these out)
Trees etc. I won't bother about yet, they are fairly unimportant. And any way, as I said in the help road map I will be merging projects with Krom once I have stuff loading on the map so trees and elevation will be done for me.
@ Thunderwolf: Opps! I forgot to fix that error. Hopefully the icon will help people understand but I will fix it for the next release.
Anyone have some positive feedback?
Lewin.
P.S. The entire source code of the program is over 16,000 lines of code!!!! That is just source code, not images and stuff. That's a lot.....