Hello guys!
Lol. I even not really though it seriously!
I can not really can't disagree. I just can say thank you for tested it out! Even not had time to check the replays, but I guarantee I will watch them soon. -Im not sure will have time to fix the problems
I had this map and plan years in my maps and just though finish it finnaly. I spent 15minutes to script the map. I really don't know how the AI is working and doing or set it up. I just played the first battle few times to make sure its wnable and tested out the bridge to be sure build up after 4 destroyed barracks.
We had a huge lags in this time when AI wanted attack us...
Huh, I know set up a bigger kind of wave after 1hour and repeat it every 30minutes
About the milites. I even not though those groups are huge, good to know that causeing lags
Also you made mistakes with AI's villages
huh, I set almost infinty food for them...I beilive the AI can manage food well...
I had one problem from the first seconds... I pressed the multiplayer AI autobuild or what that button is...after copied the whole map to make sure i wont have that setting. I guess because of that it is just f...d up. I was beiliving the final AI will make his own village well...
Jero, I see you are disappointed to wasted time on this coop, I'm really sorry! Note please first map where I'm using AI. Probably in the future I will upgrade things what you listed. I guess the 5 tiles bridge could be possible, but for that would have to destroy 6more barracks somewhere else
I will look after it. The bridging part was not as hard to script.
then why no "congratulation message"
I should add of course, but I was beiliving when destroy AI7 (as the goal is) then the victory screen is popping up...Im lacking knowledge of the game...so sorry.
Thank you for all the reports, I won't forget to upgrade these!