Anyway, about the map: I think player 1/2/3/4 have a huge disadvantage compared to player 5/6/7/8. They have no stone nearby (well it is close to their storehouse but since they will have to build around the mountain...)
I think that, perhaps, the biggest problem for multiplayer map makers is that you can only mine from the front of the mountain. I compromised here and there to try and balance it out, but I think that there are a few things I might be able to do to fix:
(1) I could move players 5,6,7, and 8's stone several ties away (up) from their storehouses.
(2) I could move players 1,2,3, and 4's "secondary" stone closer to their storehouses.
(3) After increasing the amount of stone accordingly, I could divide the lower teams' stone mountains in half so it is easier to access the stone.
Which do you think is the best idea?
I can't believe the speed in which you make all these maps! That would take me months!
Haha. I'm still in high school, so that might have something to do with my extra time.

I just started basketball, so I won't be making so many anymore.