Map Database  •  FAQ  •  RSS  •  Login

Official KaM Remake Bugs topic

<<

sado1

User avatar

Council Member

Posts: 1430

Joined: 21 May 2012, 19:13

KaM Skill Level: Skilled

Post 20 Aug 2012, 07:50

Re: Official KaM Remake Bugs topic

Had a small translation related bug in RC as well. No screenshot, but when Da Revo was the host and he set up locations, the "Lokacja X" texts ("location" in Polish, X is a number from range 1-8) changed to "Locatie X" or something (would that be Dutch?).
<<

Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 20 Aug 2012, 07:57

Re: Official KaM Remake Bugs topic

Yes thats Dutch. I had the same long ago with a polish host if i remember it well.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
<<

Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 20 Aug 2012, 10:24

Re: Official KaM Remake Bugs topic

The problem with the text "Location" sometimes being in another language was because it is cached in the .mi file, so if somebody else sends you a map or you switch language, it will use the old text from when the .mi file was created (when the .map or .dat file were changed)

I fixed it so it always resets the location names into your current language.
Thanks for reminding me, I meant to look into this before.
<<

Private.NL

Axe Fighter

Posts: 77

Joined: 26 Jun 2012, 13:31

KaM Skill Level: Beginner

Post 21 Aug 2012, 10:32

Re: Official KaM Remake Bugs topic

Somemore translation things in the Beta.
When playing the game in Dutch, you will be suprised with some English. It concerns the window you get after ending a mission.
Soldiers defeated - Soldaten verslagen
Statitics - Statistieken
Army - Leger
Economy - Economie
Resources - Producten.
Always look on the bright side of KaM! :D
<<

sado1

User avatar

Council Member

Posts: 1430

Joined: 21 May 2012, 19:13

KaM Skill Level: Skilled

Post 21 Aug 2012, 10:58

Re: Official KaM Remake Bugs topic

Somemore translation things in the Beta.
When playing the game in Dutch, you will be suprised with some English. It concerns the window you get after ending a mission.
Read what Lewin said at the bottom of the previous page.
<<

Private.NL

Axe Fighter

Posts: 77

Joined: 26 Jun 2012, 13:31

KaM Skill Level: Beginner

Post 21 Aug 2012, 13:51

Re: Official KaM Remake Bugs topic

Somemore translation things in the Beta.
When playing the game in Dutch, you will be suprised with some English. It concerns the window you get after ending a mission.
Read what Lewin said at the bottom of the previous page.
Although Anti-Virus wrote it, thanks! :)
Always look on the bright side of KaM! :D
<<

sado1

User avatar

Council Member

Posts: 1430

Joined: 21 May 2012, 19:13

KaM Skill Level: Skilled

Post 21 Aug 2012, 15:07

Re: Official KaM Remake Bugs topic

I think they both provided an answer to your question, but no problem anyway ;)
<<

Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 21 Aug 2012, 17:00

Re: Official KaM Remake Bugs topic

Hi, perhaps its not a bug...
(in RC1)
In map: Battle Moon ( its specific map, yes :P ) PC dont build anything except inn. And stop. :/
<<

The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 21 Aug 2012, 17:16

Re: Official KaM Remake Bugs topic

Correct me if I'm wrong, but there is no stone at that map, right? I guess the AI is programmed to build a quarry after the inn. But since it can't find any stone to build its quarry near to, it just stops building.
<<

Krom

User avatar

Knights Province Developer

Posts: 3282

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 21 Aug 2012, 17:39

Re: Official KaM Remake Bugs topic

@TDL: Thats correct :)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
<<

Krom

User avatar

Knights Province Developer

Posts: 3282

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 21 Aug 2012, 18:44

Re: Official KaM Remake Bugs topic

In mission 3 of TSK campaign AI troops are less than willing to attack players forces. Is that happening for me or for everyone else too?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
<<

Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 22 Aug 2012, 02:31

Re: Official KaM Remake Bugs topic

In mission 3 of TSK campaign AI troops are less than willing to attack players forces. Is that happening for me or for everyone else too?
Yeah, that seems to be because of AI differences. I'll tweak the mission script so it works properly.
<<

T*AnTi-V!RuZz

User avatar

Former Site Admin

Posts: 1830

Joined: 03 Jan 2007, 23:00

KaM Skill Level: Fair

Website: http://www.knightsandmerchants.net

Location: The Netherlands

Post 23 Aug 2012, 08:58

Re: Official KaM Remake Bugs topic

Somemore translation things in the Beta.
When playing the game in Dutch, you will be suprised with some English. It concerns the window you get after ending a mission.
Soldiers defeated - Soldaten verslagen
Statitics - Statistieken
Army - Leger
Economy - Economie
Resources - Producten.
I've just finished the translation and e-mailed it to Lewin. It should be included in the next RC.
<<

Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 23 Aug 2012, 10:37

Re: Official KaM Remake Bugs topic

I've just finished the translation and e-mailed it to Lewin. It should be included in the next RC.
It's updated, thanks :)
<<

Bo_

User avatar

Knight

Posts: 538

Joined: 26 Apr 2012, 17:18

KaM Skill Level: Beginner

Location: Belgium

Post 24 Aug 2012, 12:05

Re: Official KaM Remake Bugs topic

I think that instead of producten goederen fits more no?
Kick fast, think Bo.

Return to “Bugs”

Who is online

Users browsing this forum: No registered users and 3 guests