Anti, I know where does your post come from, but Mully didn't mean that forums are useless. Some things are just easier to SPEAK about. I found it out during the great balance flamewars (very long time ago), that if we joined IRC chat and discussed about the balance in real time, we actually had a nice, polite, constructive discussion. It turned out to be the same on Teamspeak (and that natural thing, which speaking is, makes it even more nice). Much easier to understand someone else's way of thinking, while in a continous conversation. Forums are the kind of 'slow communication', which isn't a bad thing (they just play another role, forums are not Teamspeak...), but, let's say, the "bandwidth" that you can send information with, is much much better on TS. If there's a new page full of walls of text on forums, you might be too bored to actually read it.
Yes, of course, sado. We could save a lot of time by having several discussion on TS. We didn't because of someone being unreasonable and unresponsible. You know sado, that all 30-40 testers were using TS almost always.
As I said in the RC email, we would like to receive feedback through the forum. This means the feedback is recorded so we can refer to it later, and publicly accessible so anybody can comment on it at any time. I'm not saying that real time TeamSpeak discussions aren't a good way to discuss ideas, but we would prefer it if you have those discussions on TeamSpeak, then come and post the result and arguments for it here. Maybe you could arrange for one person to take notes during the discussion and post them on the forum?
Being upset that we don't stop by TeamSpeak for a chat is like one player being upset that we don't call him up on Skype to ask for his opinion on the game. We've said many times that the forums are our preferred way to receive feedback and have discussions, so I'm not sure why people are still surprised and indignant that we're not often on TeamSpeak. Someone said they feel left out because we don't come on TeamSpeak. How are you left out? We give you an equal opportunity to give us feedback as every other player, and we even told you how we'd prefer you to give us feedback.
When we send out and RC and say something like "Post feedback on the forum", I assumed that implied the question "What do you think of the changes? Post your reply to this question on the forum". Should I write that in the email next time?
Tips when giving us feedback: Post it politely and constructively. Accusing us of ruining the game and trying to get our attention by saying stuff along the lines of "I'm going to play any more until you fix this" doesn't help at all in your arguments, and just makes us take you less seriously. Talking in an accusative tone, (as if we're trying to make the game bad or not going on TeamSpeak just to upset everyone) or talking indignantly also doesn't make us feel like taking your statements seriously.
Examples of good feedback I've seen include The Dark Lord and Leeuwgie. When I read their posts I am left feeling like "This person has well-thought-out arguments and posted their feedback constructively." I actually feel like I would actually like to take the time to have a 1 on 1 conversation with them (or in a group) to explore their ideas further (on the other hand the tone of the players who are demanding us to come on TeamSpeak don't make me feel like having a 1 on 1 conversation with them at all). If you post more constructively and less accusative/negative then we're far more interested in your feedback. Note that I mostly disagree with The Dark Lord and Leeuwgie's opinions on the building unlocks, but I still find their feedback constructive and I would like to learn more about their opinions.
- You received a lot of feedback regarding addressed issues on the forum. I believe you didn't check it yet. Check it at least now
viewtopic.php?f=26&t=1282
- All of testers were present on Team Speak, they have decent English and are nice, easy-going people. There were only 2 people missing, you and Krom. Why should we 30 testers on Team Speak chasing you two, hah?
- Yes, if you are not coming on Team Speak you should write everything in the e-mail. I didn't receive any updates via e-mail during the testing. So strange! Why? You are communicating with us through email and forum. Show me where did you address unlocking woodcutter for all the maps? If you did, why didn't you notify us on e-mail? Waiting for clarification.
- Once again. Testing has been finished. No one asked to summarize it. WHY? Be so kind, let me know.
- Dark Lord and To, what kind of discrimination is this? You ask people you like and ignores people who you dont like, this way it works?
I recommend to take all his recommendations into consideration as he is one of the most inteligent and reasonable players around.
I guess, this kind of argumentation will never die out. But the devs don't rely on people, they rely on the persuasive power of the provided points (someone noticed the alliteration here?

)
They have thought about your arguments as you see in their replies.
The testing of previous RC has finished and no one requested to summarize the work. May I know why?
Please understand that testing is one of the most frustrating jobs in software development. It looks so easy because you don't need deep insight into the development (which is not entirely true, but ok). But in the end we have to realize that - and I repeat myself here - we don't have any decisive power. They make the work, they get to make the decisions. If we want changes, we are urged to go to the forums and explain why we want this.
And we have seen in very many cases that they actually do what we want. Just recently think about +1 shield, or builder rush etc.
Siegfried, this is not an argument at all. It is a reminder. You know that Lewin and Krom are still biased about some certain people in our community and can't get rid of their stereotypes. Communication between testers and programmers is vital whoever they are.
By the way, I dont really feel that they are developers and we dont. We are developers, but we develop the game as a public project, bring new poeple, advertise Remake, making game more popular. This aspect is very important too.
We have provided a lot of feedback with the highest level of responsibility. No one was rude, all post were constructive. All issues were addresse in public. As a reward, we haven't been given a chance to try speed up farms.
We are not testers, we are lab rats. We are getting thrown with new patches which we were not asked before. Build unlock! Go eat eat rats, let us see how you react.
DarkLord... they won't bring old order back... speeding game was something they had in mind, implementing it now in this version.
I trust Krom and Lewin have arguments to counter mine and I hope it's not like you say and they just implemented this 'because they have been wanting to do so for a long time'. I still don't see why we can't have the choice between old and new. I can unlock every building from the start, I can do the most crazy things, but the good old default build order, which everyone is used to, is unaccessible to anyone. How does that make sense?
This new build order is completely unnecessary because it is already possible to speed up the game, plus it will be confusing for players (not to mention that people will forget to build an inn now and then). Bringing variation to early game? I'd say: choose a map with woodcutter unlocked (To's maps for example) or make your own.
Dark, unfortunately it is that "they just implemented this because they have been wanting to do so for a long time"
Btw you already have some approaches for fixing the range-unit-problem? I think the cooldown-timer-for-attacks-idea which i posted in my first post might be one good approach, because it allows full controll of the units and fixes the shoot and halt abuse.
The new ranged-unit mechanics are terrible. It feels so wrong to see my units not respond; it's almost like programmed latency. Pizza's suggestion here is a very good way of fixing this qwerk and still keeping the intended purpose.
Ben, the strange thing is that Lewin was 100% aware of this issue because of the prompt feedback provided by testers. We get this issue now. In fact someone was just unresponsible in the past.
Lewin, I am waiting for your answers. Thank you in advance.
P.s. After reading this post, follow the link and read 20 pages of feedback. I assume you haven't done it before. You are welcome to read it now:
viewtopic.php?f=26&t=1282
P.p.s Post edited. Some more reflections added.