 
            King Karolus
Posts: 1233
Joined: 01 May 2006, 22:00
Website: http://www.knightsandmerchants.net
Location: Finland
New goal script discovery?
!ADD_GOAL 3 1 0 1
Now if we are to replace this 0 with the ID of a message, that message would be sent once the goal has been completed. Sounds quite useful if you ask me!

 
                

 
             
			    


 . Interestingly, this piece of script was used back in the tutorial of the 0.73 demo. The script was slightly different though, !ADD_GOAL 3 1 1 510 1 or something like that. So I'm planning to make the same messages that were sent back then get sent even now.
. Interestingly, this piece of script was used back in the tutorial of the 0.73 demo. The script was slightly different though, !ADD_GOAL 3 1 1 510 1 or something like that. So I'm planning to make the same messages that were sent back then get sent even now. 
             
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