
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Nice ilustration file. These days i am quite busy, but in two weeks i'll start translate from english (with little help of slovak) to czech. I am sure my brother will help me (even he doesnt know yet :evil: ).
I was able to finish a few matches without one crash. Very nice work, guys! So I don't have any crash report.

- the AI only attacks fully built houses. If a house still is in the building process or even only marked, it is spared
- as far as I noticed in the original sometimes grapes disappeared if troopes marched through the vineyard which I found quite funny (and realistic). This feature is missing
- AI attacks seem to be quite CPU-consuming. Despite a good CPU (i5) there are some noticeable lags.
- there is still a scrolling problem (Dual Monitor, game in a window) if you press one of the arrow keys during a message appears, for example the win/lost-screen