Re: Official KaM Remake Ideas topic
Translated by sado

@Jeronimo: Could you make a sketch of that and a way of seeing overall productions? )
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What do you think about horizontal lines in stats screen, just as visual reference line?
In statistics screen, my idea:
eg. we have pt 60, (now statistics we see from 0 to end game) over 60 min nothing happened id statistics (eg. in military) pls cut to statistic when pt is over)
@Jeronimo: Could you make a sketch of that and a way of seeing overall productions? )
Gladly... I made this today, to show you what I think is best for Economics section.
You have listed all game resources at left column (I think 28 wares, same as marketplace), and in right column the names of players, so you tick 1 type or resource and then you compare its production among the players at the same time.
In case that player didn't produce that selected resource, his line won't be seen or will be 0, horizontal line at bottom of table.
1. I would add also in the Replay watching for example the "p" for pause,so the replay won't run anymore.
Also I would add someting like in normal computer lists(like in windows) that for example in the editor or in a room in onlinelobby you are clicking on "m" and than your cursor is jumping to the first map with an "m"
2. I dont konw if it is good, but when you click on a room, in the box(Bottom right) you see the actual map and the actual players, what do you think if you would see also the number of players for that map in brackets after the mapname ()
3. And what do you think about one little little space in the "Server list" a "house" or "2 men" for example,so I can sort easily servers,with tactic and building mapsthis would be a good thingi
(4.) Maybe autorefreshing serverslist in some a time, like 20 seconds or sooo?!
RomeK had the idea (which I support) of assigning locs to random people within a team. Now its only possible to do this for one of the teams since certain locs always need to be together.
So it would be nice if you for example could say "random 1,2,3,4" for team 1 and "random 5,6,7,8" for team 2. This will make games less predictable (and probably more fun).
I have a little idea, "active pause" in multiplayer
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