Re: Competative gaming in KaM
Secondly... When there are many players (niche or not) you would think there will be tons of different strategies.
But in KaM that is not happening. It personally dissapoints me that there is no other "lategamer" in whole TS (where is supposed to have the most competitive guys).
I think that this is to be blamed at least partially on Peacetime... with Peacetime
- You can't rush (I know, Peacetime was implemented exactly for this, but I now think that the improvements that the Tower received make it way better at defending against a rush... I've tried, and a Tower in the middle of your town is very effective against small melee armies)
- You can't try to infiltrate and disturb the enemy: usually the bases' access points are few and not very large, and after Peacetime they will easily be already defended enough to make infiltrating near impossible... and it wouldn't matter anyway, as the potentially done damage is too low compared to how easy it is to notice and dispose of the infiltrator
- You can't harass the enemy's resources: they are right near his/her base, and after peacetime it won't matter anyway
Really, "open field battles" isn't the best way... it's just the only way to go.
Maybe I'm wrong, but I feel that in KaM you just can't get creative.
P.S. I still support adding this to the game: http://www.knightsandmerchants.net/foru ... =24&t=2123
Just when you think you know something, you have to look at it in another way, even though it may seem silly or wrong. You must try! - John Keating, "Dead Poets Society"