
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
Former Site Admin
Posts: 1830
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
O.... I am just beginning.
I have a list of things:
Barbarians should be able to fly over water.
Every time someone recruits a unit, you should get one too.
Every non-fighting unit that encounters a wolf should die.
You should be able to dig an indestructible tunnel directly into an enemies base.
Every time someone trains a serf, all other players should get a nuke that can completely annihilate another player.
Trees should move.
Roads should sometimes turn into lava.
Every storehouse should have a capacity limit of 1, except for corn.
Inns should serve tacos or pizzas.
Giant snakes should pop out of nowhere and kill ya.
If someone types "peacetime" in chat then bears should appear that eat his buildings.
Barbarians should only wear a pink hat.
Replace the smith with the smith from the matrix.
Every warrior should say: I am the law!
If someone has 12farmers, 4fishers, 15animal breeders and 1butcher he should win.
Just kidding, that last one doesn't count...
Of course none of the points listed above apply to KaM
O.... I am just beginning....
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
campaign ai have problem they not response when you atacking their city or near army
and i want edit campaign missions can you add this maps on map editor
and if game framerate up a bit more kam will be best 2d strategy game
thanks
Can we have an elevate function for workers so they can lower a certain spot?
Scout
Posts: 130
Joined: 05 Aug 2009, 22:00
KaM Skill Level: Beginner
Location: Ohio, United States
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
When you guys have reach a completed, final version of the remake will you be putting a price on it?
Of course not, we would have no legal basis to do this. The game idea, sprites, sounds, music, voices, etc. do not belong to us, we only own the source code. (and I guess our translators own the copyright to the translations) The only way it might ever become commercial is if ZuXXeZ approached us and asked to sell it as a new title, however I seriously doubt that will ever happen as there's not a lot of money around for old games compared to their newer titles. Also if that happened there would probably be some kind of contract and they'd tell us what they wanted added or changed, which might not fit with our long term plans. (they might have a different vision of what a remade KaM should be like)When you guys have reach a completed, final version of the remake will you be putting a price on it?
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
I think the vision of the fans should be able to knock over their ideas, I mean that we are the ones who know the gameplay, they don't know half of what we do.
Scout
Posts: 130
Joined: 05 Aug 2009, 22:00
KaM Skill Level: Beginner
Location: Ohio, United States
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