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why cant we kill villagers?

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olegasole

Knight

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Post 07 Jul 2007, 16:33

why cant we kill villagers?

when your economy is falling and you need to decrease your population, why cant you just press a button and kill that villager? i just hate when you have to see them turn into skeletons






i am living in ukraine by the way now........bad dial up
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Krom

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Knights Province Developer

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Location: Russia

Post 07 Jul 2007, 21:09

No.

Killing innocent people is very bad :wink:
Knights Province at: http://www.knightsprovince.com
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Doom

Peasant

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Post 08 Jul 2007, 21:23

those poor serfs will carry your kingdom and you will kill them! mercy god!
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olegasole

Knight

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Location: Canada, Toronto, Ontario

Post 21 Jul 2007, 11:19

well technically if u want to make your base a little smaller casue not enough food that could be a sollution





UKRAINE IS SWEETT
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Merchator

Sword Fighter

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Joined: 27 Dec 2006, 23:00

Location: Germany

Post 22 Jul 2007, 15:49

I only wanna kill builders O.o
If evrything is build, u dont need them anymore, so...
BUt u dont need to kill servs or w/e :wink:
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Litude

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King Karolus

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Location: Finland

Post 24 Jul 2007, 18:17

Yeah and having fishers walking to the pond catching no fish, they deserve to die :twisted:

On a more serious note, yeah it would help quite a lot. Sometimes I take out the wrong type of civilians in mistake and then I might have around 5 people in my village eating food for nothing. That could come handy sometimes.
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olegasole

Knight

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Location: Canada, Toronto, Ontario

Post 28 Jul 2007, 09:29

yeah thats what i meant




IM GOING TO CANADA ON TUESDAY!!!
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MightyOne

Serf

Posts: 5

Joined: 11 Jul 2007, 22:00

Location: England

Post 02 Aug 2007, 23:45

yeah if we could kill are villagers, i would be more willing to train loads more labourers (than the 8/10 i usually have) at the beginning of the mission, and then just kill most of them off once my base is basically built.
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SlayerofMoose

Woodcutter

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Joined: 10 Jul 2007, 22:00

Location: Under your bed

Post 03 Aug 2007, 23:14

You can sort of kill laborers, just tell them to build a road deep within the enemy base. :D
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MightyOne

Serf

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Joined: 11 Jul 2007, 22:00

Location: England

Post 03 Aug 2007, 23:54

oh yeah i hadnt really thought of that before :oops: but it wouldnt make my statistics look very good though.
Anyway it would be much more fun to kill those damn villagers ourselves, especially if they keep on getting in each others ways despite my perfect road networks!
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Muko123456

Serf

Posts: 5

Joined: 21 Dec 2007, 23:00

Location: Brasil

Post 22 Dec 2007, 17:30

I only wanna kill builders O.o
If evrything is build, u dont need them anymore, so...
BUt u dont need to kill servs or w/e :wink:
killing builders is easyy, just make roads close to enemy arms, so they will walk there and will die :twisted:
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JBSnorro

Barbarian

Posts: 106

Joined: 20 Nov 2007, 23:00

Post 22 Dec 2007, 18:21

I just voted no, but after reading the posts I have to say that being able to kill the fishermen, laborers is very useful, in contrary to my first thought. And also suppose if you run out of iron ore, you should be able to kill your mineworkers, metallurgists and smiths, because they will be useless the rest of their lives and save a lot of food.
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harold

Knight

Posts: 562

Joined: 19 Nov 2007, 23:00

Post 23 Dec 2007, 09:54

Note taken, there is no reason why I cannot implement this in TKE
Besides, most RTS games have this feature..
That's no promise though, but I'll look into it (I don't expect it to be hard but you never know..)
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Lewin

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Location: Australia

Post 24 Dec 2007, 03:57

Note taken, there is no reason why I cannot implement this in TKE
Besides, most RTS games have this feature..
That's no promise though, but I'll look into it (I don't expect it to be hard but you never know..)
Maybe rather than killing them (this is rather nasty) you could just click a button and they walk back into the school never to be seen again. (presumably to go to where ever units come from and be trained as someone else later)
Personally, I don't think I could bring myself to actually kill one of my serfs. This would be very nice to have in TKE.
Lewin.
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harold

Knight

Posts: 562

Joined: 19 Nov 2007, 23:00

Post 24 Dec 2007, 10:51

I was thinking along those lines myself (it's also seen in Battle for Middle Earth 2 for example) though I probably shouldn't give a refund on them

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